The basis is of course Fallout 2 and we are striving to recreate it as faithfully as possible, but we also intend to recreate the cut-content found in the Fallout 2 Restoration Project along with the addition of a couple new things. Some of these "new things" will be based on the work of other authors (Fallout 2 MegaMod), but some of them will be our own original ideas. Naturally, the game mechanics will have lots of changes done to it. We won't enforce oddly done turn based combat or move the camera away to proudly name it "isometric view", since we know the difference. Also we won't be going crazy, removing content that never was present in Fallout 2 and that we see now, be it weaponry, armor or a new perk. Story-wise the mod will be built on Fallout 2 with some entries from those two projects mentioned before. The quests and dialogs are going to remain mostly untouched, excluding some moments, which have no use emphasizing the attention on, but, this way or another, new lines of dialogue and ability to pass the quest alternatively will be added.
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